Picture | Name | Attributes |
---|---|---|
Wisdom bow | Range:6, magic level +2, physical damage +2%, fire damage +1% (properly by Sorcerers and Druids) | |
Hat of wisdom | Arm:8, magic level +2, protection physical +3%,(properly by Sorcerers and Druids) | |
Wisdom Armor | Arm:11, magic level +2, protection physical +3%,(properly by Sorcerers and Druids) | |
Wisdom Legs | Arm:8, magic level +2, protection physical +3% (properly by Sorcerers and Druids) | |
Wisdom Boots | Arm:1, magic level +2, protection physical +3% (properly by Sorcerers and Druids) | |
Plate Crossbow | Range:6, Atk +2, physical damage +3% (properly by Paladins) | |
Plate Helmet | Arm:8, distance fighting +2, protection physical +3% (properly by Paladins) | |
Divine Plate | Arm:13, distance fighting +2, protection physical +3% (properly by Paladins) | |
Divine Plate Legs | Arm:8, distance fighting +2, protection physical +3% (properly by Paladins) | |
Plate Boots | Arm:1, distance fighting +2, protection physical +3% (properly by Paladins) | |
Blood Sword | Atk:43, Def:32, physical damage +4%, one hand | |
Demonic Axe | Atk:44, Def:33, physical damage +4%, one hand | |
Nature Hammer | Atk:45, Def:30, physical damage +4%, one hand | |
Several Shield | Def:35, protection physical +4% | |
Purple Helmet | Arm:8, club fighting +2, sword fighting +2, axe fighting +2, physical damage +3%, protection physical +3%(It can only be wielded properly by , Knights) | |
Purple Armor | Arm:13, club fighting +2, sword fighting +2, axe fighting +2, physical damage +3%, protection physical +3%(It can only be wielded properly by , Knights) | |
Purple Legs | Arm:8, club fighting +2, sword fighting +2, axe fighting +2, physical damage +3%, protection physical +3%(It can only be wielded properly by , Knights) |
Picture | Name | Attributes |
---|---|---|
Firedeath Bow | Range:7, magic level +4, physical damage +6%, fire damage +3% (properly by sorcerers and druids) | |
Firedeath Helmet | Arm:9, magic level +4, physical damage +2%, protection physical +5% (properly by sorcerers and druids) | |
Firedeath Armor | Arm:14, magic level +4, physical damage +2%, protection physical +5% (properly by sorcerers and druids) | |
Firedeath Legs | Arm:9, magic level +4, physical damage +2%, protection physical +5% (properly by sorcerers and druids) | |
Firedeath boots | Arm:2, magic level +4, physical damage +2%, protection physical +5%, speed +10, regen 0.33m/s (properly by sorcerers and druids) | |
Rogue Crossbow | Range:7, Atk +5, physical damage +6% (properly by Paladins) | |
Rogue Helmet | Arm:9, distance fighting +4, physical damage +2%, protection physical +5% (properly by Paladins) | |
Rogue Armor | Arm:15, distance fighting +4, physical damage +2%, protection physical +5% (properly by Paladins) | |
Rogue Legs | Arm:9, distance fighting +4, physical damage +2%, protection physical +5% (properly by Paladins) | |
Rogue Boots | Arm:2, distance fighting +4, physical damage +2%, protection physical +5% speed +10, regen 0.25m/s (properly by Paladins) | |
Templar Sword | Atk:48, Def:37, physical damage +8%, one hand | |
Platinum axe | Atk:49, Def:38, physical damage +8%, one hand | |
Powerbonne Hammer | Atk:50, Def:32, physical damage +8%, one hand | |
Holy shield | Def:37, protection physical +8% | |
Falcon Helmet | Arm:9, club fighting +4, sword fighting +4, axe fighting +4, physical damage +5%, protection physical +5%(properly by Knights) | |
Falcon Armor | Arm:15, club fighting +4, sword fighting +4, axe fighting +4, physical damage +5%, protection physical +5% (properly by Knights) | |
Falcon Legs | Arm:9, club fighting +4, sword fighting +4, axe fighting +4, physical damage +5%, protection physical +5% (properly by Knights) | |
Falcon Boots | Arm:3, club fighting +4, sword fighting +4, axe fighting +4, physical damage +5%, protection physical +5%, speed +10, regen 0.25m/s - 0.33h/s (properly by Knights) |
Picture | Name | Attributes |
---|---|---|
Necromancy bow | Range:8, magic level +6, physical damage +10%, fire damage +6% (properly by sorcerers and druids) | |
Necromancy Helmet | Arm:11, magic level +6, physical damage +4%, protection physical +7% (properly by sorcerers and druids) | |
Necromancy Armor | Arm:15, magic level +6, physical damage +4%, protection physical +7% (properly by sorcerers and druids) | |
Necromancy Legs | Arm:10, magic level +6, physical damage +4%, protection physical +7% (properly by sorcerers and druids) | |
Necromancy Boots | Arm:3, magic level +6, physical damage +4%, protection physical +7%, speed +20, regen 0.5m/s (properly by sorcerers and druids) | |
Assassin Crossbow | Range:8, Atk +8, physical damage +10% (properly by Paladins) | |
Assassin Helmet | Arm:10, distance fighting +6, physical damage +4%, protection physical +7% (properly by Paladins) | |
Assassin Armor | Arm:16, distance fighting +6, physical damage +4%, protection physical +7% (properly by Paladins) | |
Assassin Legs | Arm:10, distance fighting +6, physical damage +4%, protection physical +7% (properly by Paladins) | |
Assassin Boots | Arm:3, distance fighting +6, physical damage +4%, protection physical +7%, speed +20, regen 0.33m/s (properly by Paladins) | |
Warlod Sword | Atk:53, Def:48, physical damage +12%, one hand | |
Thunder magic axe | Atk:54, Def:42, physical damage +12%, one hand | |
Thunder magic hammer | Atk:55, Def:41, physical damage +12, one hand | |
Blessed Shield | Def:40, protection physical +12% | |
Thornlord Helmet | Arm:11, club fighting +6, sword fighting +6, axe fighting +6, physical damage +8%, protection physical +7%(properly by Knights) | |
Thornlord Armor | Arm:17, club fighting +6, sword fighting +6, axe fighting +6, physical damage +8%, protection physical +7%(properly by Knights) | |
Thornlord Legs | Arm:10, club fighting +6, sword fighting +6, axe fighting +6, physical damage +8%, protection physical +7%(properly by Knights) | |
Thornlord Boots | Arm:4, club fighting +6, sword fighting +6, axe fighting +6, physical damage +8%, protection physical +7%, speed +20, regen 0.33m/s - 0.5h/s (properly by Knights) |